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Author Topic:   My system is slow
Postmand_Per
Follower of Athlon
posted September 03, 1999 08:43     Click Here to See the Profile for Postmand_Per     Edit/Delete Message
Hi!

I have just done some benchmarking on my machine and I think my scores are a bit low. I get:

Quake2
Demo1: 55fps
Crusher: 22fps

Half-Life
Blowup: 20fps

3DMark99Max
3DMarks: 3200
CPU 3DMarks: 6800

It doesn't matter if I run the tests in 640*480, 800*600 or 1024*768, the scores are the same. Even with my old K6-2 300 + Voodoo2 my results were higher (at least in Q2, can't really remember the 3DMark-scores).

My system:
K6-III 450
192 MB RAM
Epox MVP3-G2
Voodoo3 3000 OC'ed to 183
Quantum Fireball 10,2 GB EL
Quantum Fireball 4,3 GB ST

I'm using Windows98 SE and the newest drivers from 3dfx.
Anyone knows how to improve these results?

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Pieter
Follower of Athlon
posted September 03, 1999 11:37     Click Here to See the Profile for Pieter     Edit/Delete Message
isnt the cachable area just 128 mb ?

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Postmand_Per
Follower of Athlon
posted September 03, 1999 14:36     Click Here to See the Profile for Postmand_Per     Edit/Delete Message
I'm not sure but I think it can cache 256MB RAM. But I can't see why it should slow my system down that much just because the motherboard can't cache the last 64 MB RAM.

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Akma
Follower of Athlon
posted September 03, 1999 19:07     Click Here to See the Profile for Akma     Edit/Delete Message
Warning! I'm trying to play the wise man.

1. The cacheable area is 128MB with 512k L3, 256MB with 1024k L3.

2. Somewhere in the net it was said that Windows is using the memory from top to bottom (highest addresses first).

3. My machine (K6-III 400,96MB,Asus P5A-B,Riva TNT) scores 3272 3DMarks and 6354 CPU 3DMarks in 800x600x16 resolution.

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Postmand_Per
Follower of Athlon
posted September 04, 1999 15:44     Click Here to See the Profile for Postmand_Per     Edit/Delete Message
My motherboard does have 1024k L3 cache so it shouldn't be a problem cahcing the 192 mb ram then.
Akma, have you tried running a timedemo in Q2 or Half-life?
I saw a review of a system equal to mine somewhere (can't remember the url) and it scored significantly higher scores than mine in Q2 and Half-life. How can that be?
Also my friends computer (pretty much equal to mine, just got Voodoo2 sli instead of Voodoo3 3k) is faster than mine

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Troodon
Follower of Athlon
posted September 04, 1999 17:33     Click Here to See the Profile for Troodon     Edit/Delete Message
Do you have the last Via AGP drivers?
Have you tried to reinstall W98?

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Khai RULE
Celeron Worshipper
posted September 04, 1999 20:18     Click Here to See the Profile for Khai RULE     Edit/Delete Message
HI Postmand_Per

I have similar setup as yours but with

K6-2 350 @ 400
V3 2K
ALi 5 mobo
64MB PC100 SDRAM

i got 27,3fps for crusher and 51.8fps for demo 1.

i think you should get much higher scores considering you got K6-III 450.
ithink my scoreds is bad

Have you installed latest VIA AGP IDE drivers and also your V3 drivers.

dont forget also to install Q2 Patch From AMD site.

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Khai RULE :)

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Akma
Follower of Athlon
posted September 04, 1999 21:45     Click Here to See the Profile for Akma     Edit/Delete Message
Here's my QuakeMark table, K6-III 400 + Riva TNT (AGP Detonator 2.08 drivers):

Quake1 1.09 (GL 0.97) 800x600x16
demo1 65.8
demo2 63.2
demo3 64.0

Quake1 1.09 (GL 0.97) 800x600x32
demo1 56.1
demo2 54.7
demo3 54.8

Quake2 3.10 Software 800x600
crusher 9.6

Quake2 3.20 3DNow! Software 800x600
crusher 12.6

Quake2 3.10 OpenGL 800x600x16
crusher 26.8
massive1 41.1
demo1 49.1
demo2 40.7

Quake2 3.20 3DNow! OpenGL 800x600x16
crusher 33.9
massive1 48.1
demo1 51.8

Quake3 Test 1.08 800x600x16, bilinear, 3/4 texture quality
demo1 35.5
demo2 37.0

Quake3 Test 1.08 800x600x32, bilinear, 3/4 texture quality
demo1 26.1
demo2 30.0

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Postmand_Per
Follower of Athlon
posted September 06, 1999 09:31     Click Here to See the Profile for Postmand_Per     Edit/Delete Message
I have just installed the latest AGP drivers from VIA but they didn't change anything. Also my Windows is only a week old or something like that...

The Q2 patch from AMD isn't that only for Voodoo2? I'm pretty sure it's installed but I can only choose between 3dfx OpenGL or Default OpenGL, and choosing 3dfx OpengGl just make the screen go gray. Pressing Return a few times will make the game return to standard software-mode....

This really starts to bug me, especially when yours system are getting higer scores than mine

BTW I found the url to the review I was talking about earlier, so if anyone cares about how fast a machine like mine is supposed to be they could take a look.
http://www.ctnews3d.com/reviews/r015.html

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[This message has been edited by Postmand_Per (edited September 07, 1999).]

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Akma
Follower of Athlon
posted September 06, 1999 17:54     Click Here to See the Profile for Akma     Edit/Delete Message
>The Q2 patch from AMD isn't that only for Voodoo2?

I also thought at first that it was only for Voodoo, but I was happy to find out that it also makes TNT based cards go faster. As you can see from the scores crusher runs 25-30% percent faster with the patch. All you have to do is to select the '3dnow default opengl' gfx driver instead of the usual 'default opengl'.

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Postmand_Per
Follower of Athlon
posted September 07, 1999 16:18     Click Here to See the Profile for Postmand_Per     Edit/Delete Message
Now I found the Q2 patch and it's working
I now get 30 fps in Crusher and 65 fps in Demo1 in all resolutions. I think that's strange....

I have also tried running the q3demo1 in Q3 v1.08, and here's my scores:

Fastest (640*480)
60 fps

Fast (640*480)
47 fps

Normal (640*480)
42 fps

Normal (800*600)
41 fps

Normal (1024*768)
36 fps

Are these scores okay or what?

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Akma
Follower of Athlon
posted September 07, 1999 17:29     Click Here to See the Profile for Akma     Edit/Delete Message
Okay? Hmmm, anything above 20 fps is okay to me. It's not the maximum frame rate, but the playability... If it's playable, it's okay.

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PsyKo
Follower of Athlon
posted September 08, 1999 12:36     Click Here to See the Profile for PsyKo     Edit/Delete Message
I agree with Akma; if it's playable, it's okay. On my K6-2/400/V3 3000, I get between 30-40 fps at 800x600 or 1024x768 when playing Unreal, and that's more than enough--as long as I'm killing something, I think it's fine.

[This message has been edited by PsyKo (edited September 08, 1999).]

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Postmand_Per
Follower of Athlon
posted September 08, 1999 07:05     Click Here to See the Profile for Postmand_Per     Edit/Delete Message
It is playable, but why be satisfied with lower framerates if you know you can get higher?

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