Our mission to proliferate 3DNow! support has to be fought on many fronts, one of them being the need to spread the word on the technology, another is the need to rally a large number of supporters for the campaign and yet another is to convince people to use 3DNow! in their products based upon the former two factors.
Our workshop is designed to do all that by showing everyone how it is done, how much a product can benefit from the optimization and by putting that product on display, we'll reach more supporters.
We would love to have code submitted for improvements in the course of our workshop, please note these conditions:
-
We want code from working programs so we can measure the speed difference and play with some tweaks to see how they influence the performance.
-
Native x87 code is preferred over C/C++ code for faster convertability and the code must be easily testable, i.e. part of a standalone module.
-
Code going into commercial products carries no charge, other than acknowledgement of the programming team.
You can submit the code to directly, he is the moderator of the workshop and workshop forum.
-
As of this time we have the SETI@Home project running, it is supposed to increase the Fast Fourier Transformation speed of the SETI@Home client software by a factor of at least 100%.
-
Gizmo3D is one of our next projects, it is a scene graph 3D engine for Linux, IRIX and Win32. No workshop page yet but you can visit the project itself here.
|